The World

World of Darkan

One city, five regions and a chain of hunting grounds that only gets more dangerous. Every region is built for a level range.

Regions

From first steps to the deepest cave

The five regions of the world, in the order you walk them.

  1. 1–50

    Starting Region

    Everfall and the fields, swamps and woods around it.

    Everfall · Rivermouth Marsh · Shallow Woods · Deep Woods · Wolf Ridge · Stone Waste · Castaway Island

  2. 55–100

    Kharum Desert

    Sand, a necropolis and the tomb where Anubis waits.

    Kharum Sands · Kharum Necropolis · Deep Dunes

  3. 105–160

    Dark Forest

    Goblin woods and the heart of the forest.

    Goblin Woods · Goblin Camp · Heart of the Forest

  4. 170–240

    Orc Mountains

    Orcs, cyclopes and the troll lair.

    Mountain Foothills · Cyclops Pass · Troll Lair

  5. 250–330

    Forgotten Caves

    Skeleton galleries down to the shadow crypt.

Safe haven

Cities