Development

A Second Map, and Steel

A second map to walk into, tougher creatures, and gear beyond leather.

A second map was built, and with it came creatures that do not die in three hits: the skeleton, the skeleton archer, the mummy and the ent.

Equipment grew past leather into steel and, at the far end, the dragon set — the first time the world offered something worth saving gold for. Sound and a settings panel arrived the same day.

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