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Three Classes, Three Ways to Fight

The Knight, the Archer and the Mage got their own bodies — and their own skills.

Until now the three classes were told apart by their numbers. They got their own sprites, and then their own way of fighting: one stance each — Fortify, Holy Guard, Magic Shield — and two spells, from Blade Spin and Taunt to Triple Shot, Power Shot, Fire Bomb and the Fire Vortex.

There are two slots to equip them, so you never carry all three at once: the choice of what to leave behind is part of the class.

The HUD grew with them: the day clock and the world map now sit on screen.

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