Development

Something to Fight

The world got creatures, attacks and damage numbers — starting with a training dummy.

Combat arrived: creatures with their own behaviour and their own attack, damage numbers rising over whoever is hit, and arrows and spells that travel instead of landing instantly.

The first thing to hit was a training dummy that does not hit back. Then came the wolf, the goblin and the orc — and the Mage joined the Knight and the Archer.

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