Game Mechanics
The rules the whole world follows. What is decided is written here; what is not is marked.
One online world
- Darkan is online-only. There is no offline or single-player mode.
- There is one official server. You never choose a world — everyone plays in the same one.
- The connection between the game and the server is encrypted.
Accounts and characters
- Sign in with Google, choose a class and create a unique character name.
- A character can only be in the world once — logging in twice is refused.
- Characters are saved when you log out and automatically every 30 seconds.
Movement
Movement happens on a square grid. Each step is one SQM. See Combat.
Chat
Local Chat reaches nearby players, Global Chat reaches the whole server, and /pm "Name" sends a private message. Local speech also appears above the character.
Items
Items have a level and a rarity, with no random attributes. See Items and Loot.
Skills and training
Class abilities are described in Skills. How combat abilities such as melee, distance, magic and defence improve with use is TBD on this wiki.
Not yet defined
Guild systems are TBD.