Systems

Skill training

Skills (melee, distance, magic and defence) improve by using them in combat against monsters.

Rules

  • Attacking a monster trains your class skill.
  • Area abilities train skill for every monster hit.
  • Defence only goes up when a monster hits you while you are attacking it (you hit a monster in the last 3 seconds). Standing still and taking hits does not train.
  • PvP trains no skills: neither hitting a player nor being hit by one.
  • Loyalty points (VIP) add levels to every skill.